.def files could either be generated from the .spec file, or winebuild could be modified to work with .def files. But in any case we should not have to maintain the same information at two different places.
Ok no problem, I will take a look at that and see what I can come up with
Binary resources obviously shouldn't be put into the tree; why can't you build them from source under ReactOS? Can't you use Wine wrc for that?
I will have to take another look and see whats up. I didn’t do the port to ReactOS so I'm just going on what I find and whats been told.
You should be using configure if possible. If you use #ifdefs you have to test features detected by configure (the HAVE_xxx symbols); as a rule platform-specific #ifdefs (like #ifdef REACTOS) must be avoided. But all kinds of ifdefs should be avoided as much as possible.
Currently we are using our own makefile and helper makefile stucture with mingw, I will take a look at using configure and adding a ReactOS target this week.
Are you accepting the latest patches for wcmd and osversioncheck? The last ones don’t require #ifdefs and fix the old wine_main entry.
Thanks Steven
_________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com