On Wednesday 21 March 2007 13:26, Wojciech 'arab' Arabczyk wrote:
http://headline.czela.net/Mirek/wine/Supreme%20Commander/ with GLSL and this is part of messages when playing demo game:
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991
I've encountered this when running some windows demoscene prod, with GLSL FBO's enabled. Try switching to pbuffer as it helped here.
Setting either pbuffer, fbo or no OffscreenRenderingMode key at all did not have any effect.