On 23 March 2016 at 16:21, Paul Gofman gofmanp@gmail.com wrote:
So I will try to find out what else can make it happy for now. If nothing really, then I will wait for Matteo's patch to test enabling WINED3DFMT_FLAG_RENDERTARGET for WINED3DFMT_L8_UNORM at that point.
If you want something to test with, the patch in question is at https://source.winehq.org/patches/data/120300. You'll have to change the order so that the ARB_TEXTURE_RG variant is preferred over the WINED3D_GL_LEGACY_FORMATS one.
So maybe then I will just modify a test case for now and resend it without touching wined3d code?
Sure, those changes should work on their own.