From: Hans-Kristian Arntzen post@arntzen-software.no
Signed-off-by: Hans-Kristian Arntzen post@arntzen-software.no Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- This (partially) supersedes patch 171219.
libs/vkd3d/device.c | 23 ++++++++++++++++------- libs/vkd3d/resource.c | 1 + libs/vkd3d/vkd3d_private.h | 2 +- 3 files changed, 18 insertions(+), 8 deletions(-)
diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index d30c447..2dee5e3 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -1823,37 +1823,46 @@ static void d3d12_device_destroy_pipeline_cache(struct d3d12_device *device) }
D3D12_GPU_VIRTUAL_ADDRESS vkd3d_gpu_va_allocator_allocate(struct vkd3d_gpu_va_allocator *allocator, - size_t size, void *ptr) + size_t alignment, size_t size, void *ptr) { - D3D12_GPU_VIRTUAL_ADDRESS ceiling = ~(D3D12_GPU_VIRTUAL_ADDRESS)0; struct vkd3d_gpu_va_allocation *allocation; + D3D12_GPU_VIRTUAL_ADDRESS base, ceiling; int rc;
+ if (size > ~(size_t)0 - (alignment - 1)) + return 0; + size = align(size, alignment); + if ((rc = pthread_mutex_lock(&allocator->mutex))) { ERR("Failed to lock mutex, error %d.\n", rc); return 0; }
- if (!vkd3d_array_reserve((void **)&allocator->allocations, &allocator->allocations_size, - allocator->allocation_count + 1, sizeof(*allocator->allocations))) + base = allocator->floor; + ceiling = ~(D3D12_GPU_VIRTUAL_ADDRESS)0; + ceiling -= alignment - 1; + if (size > ceiling || ceiling - size < base) { pthread_mutex_unlock(&allocator->mutex); return 0; }
- if (size > ceiling || ceiling - size < allocator->floor) + base = (base + (alignment - 1)) & ~((D3D12_GPU_VIRTUAL_ADDRESS)alignment - 1); + + if (!vkd3d_array_reserve((void **)&allocator->allocations, &allocator->allocations_size, + allocator->allocation_count + 1, sizeof(*allocator->allocations))) { pthread_mutex_unlock(&allocator->mutex); return 0; }
allocation = &allocator->allocations[allocator->allocation_count++]; - allocation->base = allocator->floor; + allocation->base = base; allocation->size = size; allocation->ptr = ptr;
- allocator->floor += size; + allocator->floor = base + size;
pthread_mutex_unlock(&allocator->mutex);
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 626772e..f15c371 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -1684,6 +1684,7 @@ static HRESULT d3d12_resource_init(struct d3d12_resource *resource, struct d3d12 &resource->desc, &resource->u.vk_buffer))) return hr; if (!(resource->gpu_address = vkd3d_gpu_va_allocator_allocate(&device->gpu_va_allocator, + desc->Alignment ? desc->Alignment : D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT, desc->Width, resource))) { ERR("Failed to allocate GPU VA.\n"); diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index 69b08a2..520dab1 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -219,7 +219,7 @@ struct vkd3d_gpu_va_allocator };
D3D12_GPU_VIRTUAL_ADDRESS vkd3d_gpu_va_allocator_allocate(struct vkd3d_gpu_va_allocator *allocator, - size_t size, void *ptr) DECLSPEC_HIDDEN; + size_t alignment, size_t size, void *ptr) DECLSPEC_HIDDEN; void *vkd3d_gpu_va_allocator_dereference(struct vkd3d_gpu_va_allocator *allocator, D3D12_GPU_VIRTUAL_ADDRESS address) DECLSPEC_HIDDEN; void vkd3d_gpu_va_allocator_free(struct vkd3d_gpu_va_allocator *allocator,