On 14 February 2014 00:31, Ken Thomases ken@codeweavers.com wrote:
-static void context_restore_gl_context(const struct wined3d_gl_info *gl_info, HDC dc, HGLRC gl_ctx, int pf) +static void context_restore_gl_context(const struct wined3d_gl_info *gl_info, HDC dc, HGLRC gl_ctx)
This doesn't need "gl_info" either anymore now. It's also a bit questionable if context_restore_gl_context() has much of a purpose at all anymore, it's pretty much just a wglMakeCurrent() call, and has only two callers.