From: Christian Costa titan.costa@gmail.com
Signed-off-by: Gijs Vermeulen gijsvrm@gmail.com ---
Fixes noisy fixme that floods the console (> 1000) in VENOM. CODENAME: OUTBREAK.
dlls/ddraw/executebuffer.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c index b20b9eda71..d8b4b39fd4 100644 --- a/dlls/ddraw/executebuffer.c +++ b/dlls/ddraw/executebuffer.c @@ -308,7 +308,10 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, ci->wStart, ci->wDest, ci->dwCount, ci->dwFlags);
if (ci->dwFlags & D3DPROCESSVERTICES_UPDATEEXTENTS) - FIXME("D3DPROCESSVERTICES_UPDATEEXTENTS not implemented.\n"); + { + static int once; + if (!once++) FIXME("D3DPROCESSVERTICES_UPDATEEXTENTS not implemented.\n"); + } if (ci->dwFlags & D3DPROCESSVERTICES_NOCOLOR) FIXME("D3DPROCESSVERTICES_NOCOLOR not implemented.\n");