On Wed, 30 Jun 2021 at 06:33, Zebediah Figura z.figura12@gmail.com wrote:
+static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_context *context,
struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box,
unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address)
+{
- FIXME("context %p, resource %p, sub_resource_idx %u, box %p, flags %#x, address %p, stub!\n",
context, resource, sub_resource_idx, box, flags, address);
- return false;
+}
That works, but should probably be "return NULL;" instead.