Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d8/tests/visual.c | 88 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 88 insertions(+)
diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index fc8a05a3c40..f25549388d0 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -11070,6 +11070,93 @@ static void test_desktop_window(void) IDirect3D8_Release(d3d); }
+static void test_sample_mask(void) +{ + IDirect3DSurface8 *rt, *ms_rt; + struct surface_readback rb; + IDirect3DDevice8 *device; + IDirect3D8 *d3d; + ULONG refcount; + DWORD colour; + HWND window; + HRESULT hr; + + static const struct + { + struct vec3 position; + DWORD diffuse; + } + quad[] = + { + {{-1.0f, -1.0f, 0.1f}, 0xffffffff}, + {{-1.0f, 1.0f, 0.1f}, 0xffffffff}, + {{ 1.0f, -1.0f, 0.1f}, 0xffffffff}, + {{ 1.0f, 1.0f, 0.1f}, 0xffffffff}, + }; + + window = create_window(); + d3d = Direct3DCreate8(D3D_SDK_VERSION); + ok(!!d3d, "Failed to create a D3D object.\n"); + + if (FAILED(IDirect3D8_CheckDeviceMultiSampleType(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, + D3DFMT_A8R8G8B8, TRUE, D3DMULTISAMPLE_2_SAMPLES))) + { + skip("Multisampling not supported for D3DFMT_A8R8G8B8.\n"); + IDirect3D8_Release(d3d); + DestroyWindow(window); + return; + } + + if (!(device = create_device(d3d, window, window, TRUE))) + { + skip("Failed to create a 3D device.\n"); + IDirect3D8_Release(d3d); + DestroyWindow(window); + return; + } + + hr = IDirect3DDevice8_CreateRenderTarget(device, 128, 128, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE, FALSE, &rt); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_CreateRenderTarget(device, 128, 128, + D3DFMT_A8R8G8B8, D3DMULTISAMPLE_2_SAMPLES, FALSE, &ms_rt); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_SetRenderTarget(device, ms_rt, NULL); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_BeginScene(device); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_SetRenderState(device, D3DRS_LIGHTING, FALSE); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_SetRenderState(device, D3DRS_MULTISAMPLEMASK, 0x5); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_SetVertexShader(device, D3DFVF_XYZ | D3DFVF_DIFFUSE); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(quad[0])); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_CopyRects(device, ms_rt, NULL, 0, rt, NULL); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + get_rt_readback(rt, &rb); + colour = get_readback_color(&rb, 64, 64); + ok(color_match(colour, 0xffff8080, 1), "Got unexpected colour %08x.\n", colour); + release_surface_readback(&rb); + + hr = IDirect3DDevice8_EndScene(device); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + IDirect3DSurface8_Release(ms_rt); + IDirect3DSurface8_Release(rt); + refcount = IDirect3DDevice8_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); + IDirect3D8_Release(d3d); + DestroyWindow(window); +} + START_TEST(visual) { D3DADAPTER_IDENTIFIER8 identifier; @@ -11147,4 +11234,5 @@ START_TEST(visual) test_sysmem_draw(); test_alphatest(); test_desktop_window(); + test_sample_mask(); }