I'm porting a closed-source game to Linux, and as a stop-gap I'd like to get a version out using WINE until I can rewrite the Direct(Sound|Draw|3D) backends with SDL. After reading this post:
http://lists.debian.org/debian-devel/2002/debian-devel-200205/msg02823.html
and then downloading the source from the winehq.com cvs, I'm confused as to my options. The LICENSE file implies that the ddraw DLL is transgaming's IP but the files themselves have LGPL declarations at the top. In short, am I within my rights to release a statically linked binary which uses the core WINE source code, providing I comply with the other terms of the LGPL? I notice some files have Transgaming's name on them, but appear to be LGPL. I think I'm within my rights, but not sure: the post above gives me most of the information that explains this state of affairs, but not everything. Any further pointers on WINE licensing history would be appreciated.
cheers,