Le sam 06/11/2004 à 14:35, Joel Konkle-Parker a écrit :
In trying to get Guild Wars to work, I've come across the lack of D3D8 support in Wine. I'd like to try to help on this front, but I'm not sure who to talk to or where to start.
Cedega has D3D8 support, but I'm presuming that if I contribute there, my code won't migrate back to base Wine.
Wine has D3D8 support too, and had for some time now. As a lot of things in Wine, it's not complete (yet), but it does exist.
Can anyone lead me in the right direction here?
dlls/d3d8/
Vincent