On 31 August 2010 18:16, Misha Koshelev misha680@gmail.com wrote:
Well yes, but I'd say that ordering should apply to *any* FVF element, not just colors and normals. E.g., point size before position or texture before color should be just as untranslatable.
Thank you. I was not aware of these constraints.
Is there, by any chance, a good place for this? I have been checking the MSDN docs so far: http://msdn.microsoft.com/en-us/library/bb147173%28VS.85%29.aspx but at least upon my initial reads did not notice any such guidelines.
It's implied by the way FVFs work. (Think about it, "D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_PSIZE" for example describes a very specific vertex buffer layout, if you translate a declaration to that, it should better describe that exact same layout.)