Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com --- Makefile.am | 2 + tests/hlsl-mul.shader_test | 78 ++++++++++++++++++++++++++++++++++++++ 2 files changed, 80 insertions(+) create mode 100644 tests/hlsl-mul.shader_test
diff --git a/Makefile.am b/Makefile.am index 3b2e7d71..67225f91 100644 --- a/Makefile.am +++ b/Makefile.am @@ -72,6 +72,7 @@ vkd3d_shader_tests = \ tests/hlsl-invalid.shader_test \ tests/hlsl-majority-pragma.shader_test \ tests/hlsl-majority-typedef.shader_test \ + tests/hlsl-mul.shader_test \ tests/hlsl-nested-arrays.shader_test \ tests/hlsl-numeric-types.shader_test \ tests/hlsl-return-implicit-conversion.shader_test \ @@ -296,6 +297,7 @@ XFAIL_TESTS = \ tests/hlsl-intrinsic-override.shader_test \ tests/hlsl-majority-pragma.shader_test \ tests/hlsl-majority-typedef.shader_test \ + tests/hlsl-mul.shader_test \ tests/hlsl-nested-arrays.shader_test \ tests/hlsl-numeric-types.shader_test \ tests/hlsl-return-implicit-conversion.shader_test \ diff --git a/tests/hlsl-mul.shader_test b/tests/hlsl-mul.shader_test new file mode 100644 index 00000000..4d5af691 --- /dev/null +++ b/tests/hlsl-mul.shader_test @@ -0,0 +1,78 @@ +[pixel shader] +float4 main(float4 pos : sv_position) : sv_target +{ + float x = 10.0; + float1 v1 = float1(10.0); + float3 v3 = float3(1.0, 2.0, 3.0); + float4 v4 = float4(1.0, 2.0, 3.0, 4.0); + float1x1 m11 = float1x1(10.0); + float1x4 m14 = float1x4(1.0, 2.0, 3.0, 4.0); + float4x1 m41 = float4x1(1.0, 2.0, 3.0, 4.0); + float3x3 m33 = float3x3(1.0, 2.0, 3.0, + 4.0, 5.0, 6.0, + 7.0, 8.0, 9.0); + float4x4 m44 = float4x4(1.0, 2.0, 3.0, 4.0, + 5.0, 6.0, 7.0, 8.0, + 9.0, 10.0, 11.0, 12.0, + 13.0, 14.0, 15.0, 16.0); + + if (pos.x == 0.5) + return mul(m44, v4); + if (pos.x == 1.5) + return mul(v4, m44); + if (pos.x == 2.5) + return mul(m44, v3); + if (pos.x == 3.5) + return mul(v3, m44); + if (pos.x == 4.5) + return float4(mul(m33, v4), 0.0); + if (pos.x == 5.5) + return float4(mul(v4, m33), 0.0); + if (pos.x == 6.5) + return mul(x, m44)[1]; + if (pos.x == 7.5) + return mul(m44, x)[1]; + if (pos.x == 8.5) + return mul(v1, m44); + if (pos.x == 9.5) + return mul(m44, v1); + if (pos.x == 10.5) + return mul(m11, m44); + if (pos.x == 11.5) + return mul(m44, m11); + if (pos.x == 12.5) + return mul(m14, m44); + if (pos.x == 13.5) + return mul(m44, m14)[1]; + if (pos.x == 14.5) + return mul(m41, m44)[1]; + if (pos.x == 15.5) + return mul(m44, m41); + if (pos.x == 16.5) + return mul(m33, m44)[1]; + if (pos.x == 17.5) + return float4(mul(m44, m33)[1], 0.0); + + return float4(0.0, 0.0, 0.0, 0.0); +} + +[test] +draw quad +probe rgba (0, 0) (30.0, 70.0, 110.0, 150.0) +probe rgba (1, 0) (90.0, 100.0, 110.0, 120.0) +probe rgba (2, 0) (14.0, 38.0, 62.0, 86.0) +probe rgba (3, 0) (38.0, 44.0, 50.0, 56.0) +probe rgba (4, 0) (14.0, 32.0, 50.0, 0.0) +probe rgba (5, 0) (30.0, 36.0, 42.0, 0.0) +probe rgba (6, 0) (50.0, 60.0, 70.0, 80.0) +probe rgba (7, 0) (50.0, 60.0, 70.0, 80.0) +probe rgba (8, 0) (10.0, 20.0, 30.0, 40.0) +probe rgba (9, 0) (10.0, 50.0, 90.0, 130.0) +probe rgba (10, 0) (10.0, 20.0, 30.0, 40.0) +probe rgba (11, 0) (10.0, 50.0, 90.0, 130.0) +probe rgba (12, 0) (90.0, 100.0, 110.0, 120.0) +probe rgba (13, 0) (5.0, 10.0, 15.0, 20.0) +probe rgba (14, 0) (2.0, 4.0, 6.0, 8.0) +probe rgba (15, 0) (30.0, 70.0, 110.0, 150.0) +probe rgba (16, 0) (83.0, 98.0, 113.0, 128.0) +probe rgba (17, 0) (78.0, 96.0, 114.0, 0.0)