Michael Ost wrote:
A while back I posted a question about how to get debugging working with eclipse in fedora 4. I am having some success, so if anyone else out there is interested here's how it is set up.
In regedit:
- disabled auto winedbg by renaming AeDebug I changed HKEY_LOCAL_MACHINE/Software/Microsoft/Windows NT/Current Version/AeDebug to AeDebug-DISABLED. Without this gdb doesn't seem to be able to get a hold of SEGFAULTs.
In eclipse's Run/Debug dialog box:
set the c/c++ application to WINE_SRC/loader/wine-pthread WINE_SRC points to a compiled version of wine. For me, I got the wine src rpm and ran rpmbuild -bb. This is where main() is, which eclipse looks for at start up.
put your .exe.so file on the Arguments tab
choose the GDB Debugger on the Debugger tab
add WINE_SRC on the Source tab as a "Filesystem directory with
subdirectories"
you could (not tested) alternatively: - set winegdb --gdb as the name for executing gdb - not reset the AeDebug key - set the executable to be the real exec (+ .so extension if run from the build tree) that should work also you would this way: - keep all the preloader stuff, so that your memory layout is better (and the same than when run from command line) - still be compatible with the segfault stuff A+