On 14 December 2012 00:53, Francois Gouget fgouget@free.fr wrote:
A lot of tests get skipped on my Windows XP EeePC just because the Direct3D 9 device creation fails. And apparently that's just because we ask for mixed vertex processing instead of software vertex processing.
How important is it to use mixed mode instead of software, at least for these tests?
I doubt it matters at all here. In the general case though, we probably want D3DCREATE_HARDWARE_VERTEXPROCESSING if we can get it. (See also create_device() in e.g. dlls/d3d9/tests/device.c)