On Thursday 16 August 2007 12:06, Maarten Lankhorst wrote:
Makes it cross-compilable to produce a windows binary.
I don't think this is the right way. It appears that native dxguid doesn't define some of the uuids needed for directdraw / directsound. You need to check where the missing guids are defined on windows.
In case of ddraw IDirectDraw3 stuff is in ddrawex.h whereas we define it in ddraw.h. Something similar could be the case for directsound.
Roderick