On 19 February 2014 17:10, Ken Thomases ken@codeweavers.com wrote:
But wined3d doesn't always restore when returning to the app (because the app hadn't made a GL context current) and then doesn't set its context when the app calls back into it. But between those points, the app could set a pixel format on a window.
Well, no, because SetPixelFormat() can't set the pixel format after wined3d did. (Ignoring hypothetical applications that know about WGL_WINE_pixel_format_passthrough.)