On Sat, 2004-03-20 at 10:12, Lionel Ulmer wrote:
But the problem is then what to do if another library FOO is used multi-threaded in Wine and require pthread emulation ? You can't really say 'OK, we emulate pthread for library FOO but not for OpenGL'.
Well thinking about it actually we could with sufficient magic. For instance we could load and link libGL ourselves or possibly use filter libraries.... anything is possible with enough pain and assembly! :)