On 25.11.2015 10:02, Olivier F. R. Dierick wrote:
Fix one of the error leak source that prevents the installer to succeed (bug 36838).
The original code did not check if the handles were null before freeing them. For some reason they happen to be null and last error is set to ERROR_INVALID_HANDLE. The game installer chokes at some point when the last error is anything but zero and fails to complete the installation. Checking if the handles are non-null before freeing them avoids this. According to MSDN, it is not an error to have null values for those handles.
Signed-off-by: Olivier F. R. Dierick o.dierick@piezo-forte.be
dlls/shell32/changenotify.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)
We most likely have many more places that do same thing, it will need tests for SHFree() and CoTaskMemFree(). If it turns out error is not changed on NULLs, it's easier to return early from SHFree or CoTaskMemFree than fix all places where those are used.