H. Verbeet wrote:
On 17/03/2008, Paul Vriens paul.vriens.wine@gmail.com wrote:
Hi,
In the past we had some occurrences of comparisons with NULL flags. I had this check run again today and it came back with:
./dlls/wined3d/arb_program_shader.c:316: if(max_constantsF + extra_constants_needed + 1 < GL_LIMITS(pshader_constantsF) && FALSE) {
Is this line correct? Doesn't this alway return FALSE?
Looks like leftover debug code to me.
Hi,
This is the commit responsible for this change:
commit 6313e0ffff5f57e437937e17fa482694d17d9664 Author: Stefan Dösinger stefan@codeweavers.com Date: Fri Sep 14 13:02:59 2007 +0200
wined3d: SRGB write correction emulation.