2011/6/7 Henri Verbeet hverbeet@gmail.com:
On 7 June 2011 11:16, Stefan Dösinger stefandoesinger@gmx.at wrote:
On Tuesday 07 June 2011 11:06:25 Henri Verbeet wrote:
- if (gl_info->supported[ARB_SHADER_TEXTURE_LOD] &&
reg_maps->usestexldd)
Why is reg_maps->usestexldd not true in pixel shaders?
Well, it may be, but the instruction we care about here is texldl. I could of course add a usestexldl condition, but afaik there isn't any reason not to enable ARB_shader_texture_lod if it's available.
Actually, there is already a usestexldl flag around. Unlikely that it would make any practical difference though...