On Wed, Jul 7, 2010 at 15:55, Misha Koshelev misha680@gmail.com wrote:
Ok, sorry, fixed per Henri's _and_ James' comments.
Misha
p.s. If I can ask for a _huge_ favor, I read wine-devel online and I guess I miss some of the messages. If you guys wouldn't mind cc'ing me on my patches just in case much appreciated. Thx.
dlls/d3dx9_36/tests/mesh.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c index 8e4e26d..a2fb6d8 100644 --- a/dlls/d3dx9_36/tests/mesh.c +++ b/dlls/d3dx9_36/tests/mesh.c @@ -269,7 +269,7 @@ static void D3DXDeclaratorFromFVFTest(void) ok(decl[i].Method == exp1[i].Method, "Returned method %d, expected %d\n", decl[i].Method, exp1[i].Method); ok(decl[i].Usage == exp1[i].Usage, "Returned usage %d, expected %d\n", decl[i].Usage, exp1[i].Usage); ok(decl[i].UsageIndex == exp1[i].UsageIndex, "Returned usage index %d, expected %d\n", decl[i].UsageIndex, exp1[i].UsageIndex);
- ok(decl[i].Offset == exp1[i].Offset, "Returned offset %d, expected %d\n", decl[1].Offset, exp1[i].Offset);
- ok(decl[i].Offset == exp1[i].Offset, "Returned offset %d, expected %d\n", decl[1].Offset, exp1[i].Offset);
} ok(decl[5].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */ } -- 1.7.1
Formatting-only patches are not accepted by AJ.
See http://wiki.winehq.org/DeveloperFaq#head-1e5a50563dbdb221702cbde246b23f5de08...
Frédéric