On Wed, 15 Apr 2020 at 11:24, Chip Davis cdavis@codeweavers.com wrote:
v2: Use a new complex fixup type for this. Get rid of ARBfp support; ARBfp and APPLE_rgb_422 are only seen together on legacy contexts, which will support APPLE_ycbcr_422 anyway.
That introduces new warnings though:
.../dlls/wined3d/arb_program_shader.c:7634:9: warning: enumeration value ‘COMPLEX_FIXUP_YUV’ not handled in switch [-Wswitch]