On Wed, 6 May 2009, Henri Verbeet wrote: [...]
I also *still* think us working around AMD's bugs is the wrong approach. Of course it would also help if AMD took these kind of things seriously, or at least replied to my posts (http://www.phoronix.com/forums/showpost.php?p=63527&postcount=107).
Do we have a more formal way of reporting bugs to AMD/ATI? Something like a Bugzilla? Concerning this issue (the driver reporting a number of vec4s instead of the number of uniforms), do we have a way of checking independently of AMD? If so that would strengthen our bug report.
I have a feeling that Wine is the only 'application' that really tests the Unix OpenGL drivers, by virtue of being the only application to run the really complex vertex and pixel shaders that are found only in Windows games. Maybe I am wrong, but if I am right it means that the driver developpers would do well to take Wine seriously, and probably use it as a matter of course, if they want to produce quality code.
But hey, I got a quick answer to my bug report to the Intel developpers so it's not always bad. Unfortunately now I'm the one that's slow to answer as I have not had time to test their proposed fix. But I have not forgotten...