On 19.03.2015 18:22, Andrew Eikum wrote:
+/*************************************************************************
GetFinalPathNameByHandleA (KERNEL32.@)
- */
+DWORD WINAPI GetFinalPathNameByHandleA(HANDLE handle, char *outstr, DWORD len,
DWORD flags)
+{
- WCHAR *wstr;
- DWORD dw;
- if (len > 0)
- {
wstr = HeapAlloc( GetProcessHeap(), 0, len * sizeof(WCHAR) );
if (!wstr)
{
SetLastError( ERROR_OUTOFMEMORY );
return 0;
}
- }
- else
wstr = NULL;
- dw = GetFinalPathNameByHandleW( handle, wstr, len, flags );
- if (dw > 0 && dw < len)
- {
/* success */
dw = WideCharToMultiByte( CP_ACP, 0, wstr, -1, NULL, 0, NULL, NULL );
if (dw > len)
{
/* buffer too small */
HeapFree( GetProcessHeap(), 0, wstr );
return dw;
}
dw = WideCharToMultiByte( CP_ACP, 0, wstr, -1, outstr, len, NULL, NULL );
if (!dw)
{
HeapFree( GetProcessHeap(), 0, wstr );
return 0;
}
/* don't report NUL */
dw = dw - 1;
- }
- HeapFree( GetProcessHeap(), 0, wstr );
- return dw;
+}
This doesn't look right. Proper way would be:
- call GetFinalPathNameByHandleW() with NULL buffer to get required length; - allocated WCHAR buffer and get a path in it; - call WideCharToMultiByte() with NULL output buffer to get required length for CP_ACP string; - do what you need to do if A buffer length is too small.
Right now you're assuming that WCHAR representation has same number of characters as CP_ACP one, I don't think it's always a case.