Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d8/device.c | 2 -- 1 file changed, 2 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 8fe43c0cca..e7c79d54a0 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1727,8 +1727,6 @@ static HRESULT WINAPI d3d8_device_SetMaterial(IDirect3DDevice8 *iface, const D3D /* Note: D3DMATERIAL8 is compatible with struct wined3d_material. */ wined3d_mutex_lock(); wined3d_stateblock_set_material(device->update_state, (const struct wined3d_material *)material); - if (!device->recording) - wined3d_device_set_material(device->wined3d_device, (const struct wined3d_material *)material); wined3d_mutex_unlock();
return D3D_OK;