Zebediah Figura z.figura12@gmail.com wrote:
+#ifndef _WIN64 +void *Wow64Transition; +#endif
/***********************************************************************
restart_winevdm
@@ -4061,6 +4064,14 @@ static NTSTATUS process_init(void) status = build_builtin_module( params->DllPath.Buffer, &nt_name, meminfo.AllocationBase, 0, &wm ); assert( !status );
+#ifndef _WIN64
- if ((status = load_dll( params->DllPath.Buffer, L"C:\windows\system32\wow64cpu.dll",
NULL, 0, &wm )) == STATUS_SUCCESS)
Wow64Transition = wm->ldr.DllBase;
- else
WARN( "could not load wow64cpu.dll, status %#x\n", status );
+#endif
According to your test Wow64Transition is supposed to hold the pointer to pointer containing wow64cpu's base. What's the correct interpretation of Wow64Transition?