Am Donnerstag 22 Februar 2007 15:04 schrieb Pavel Troller:
So I commented out the SetWindowPos() call in ..._SetupFullscreenWindow (on lines 1251&2 of the today's source) and... voilla, the game starts and runs perfectly. My son has verified it and didn't find any problems.
Yeah, the SetWindowPos isn't required for all games. One game that needs it is Gothic 2.
It is strange that SetWindowPos crashed. Can you check that window is valid(i.e. not NULL)?
TRACE("window is %p\n", window);
Because I didn't read anything from Stefan for a while, I'll wait a bit more and then I'll create a bugzilla record for it. Is it ok ?
I was away the last day on a small LAN party with friends, thats why I didn't reply.