On Fri, Jun 18, 2010 at 6:58 PM, Vincent Povirk madewokherd@gmail.com wrote:
Andrew Nguyen Add windowscodecs
Um, I'm planning to break this soon. We need additional decoders for d3dx dlls, and I've been told not to make a new dll for them. That means they either have to go into windowscodecs or individual d3dx dll's, and putting them in windowscodecs seems to make more sense.
Since native won't have these decoders, it will break builtin d3dx.
I'm not quite sure what the correct way to deal with this situation would be, if we want to address this at all. I figure that most users of games that rely on the D3DX utility DLLs usually won't have any reason to install the WIC redist, and most of the time, they would have cause to install the native d3dx9_*.dll libraries to work around unimplemented functionality, which would sidestep the issue.
I suppose, given that winetricks does offer verbs that potentially break builtins, the issue could simply be ignored, or a warning could be issued regarding the potential issue, if you think that's merited.