On 20/07/10 04:54, Ian Macfarlane wrote:
Following the question as to how to implement D3DXCreateTeapot, might I suggest making it in the form of a wine glass?
Given that is unlikely to negatively affect anything (indeed the entire method does border on the ridiculous) I think it would make a nice hidden touch.
The geometrical properties of a wine glass and the teapot are sufficiently different that I would argue against that. For starters, a teapot is not symmetrical, like a wine glass would be. The handle of the teapot also creates a topological feature that is not present in a wine glass.