It's technically correct in warning about overwriting the entire vec4 from the address of .x, if a bit overzealous. It's probably a good warning to keep enabled.
Signed-off-by: Conor McCarthy cmccarthy@codeweavers.com --- tests/d3d12.c | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-)
diff --git a/tests/d3d12.c b/tests/d3d12.c index c1956fa3..91e31578 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -4553,7 +4553,7 @@ static void test_clear_depth_stencil_view(void) static void test_clear_render_target_view(void) { static const unsigned int array_expected_colors[] = {0xff00ff00, 0xff0000ff, 0xffff0000}; - static const struct vec4 array_colors[] = + static const float array_colors[][4] = { {0.0f, 1.0f, 0.0f, 1.0f}, {1.0f, 0.0f, 0.0f, 1.0f}, @@ -4737,7 +4737,7 @@ static void test_clear_render_target_view(void)
ID3D12Device_CreateRenderTargetView(device, resource, &rtv_desc, rtv_handle);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, rtv_handle, &array_colors[i].x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, rtv_handle, array_colors[i], 0, NULL); }
transition_resource_state(command_list, resource, @@ -4768,7 +4768,7 @@ static void test_clear_render_target_view(void)
ID3D12Device_CreateRenderTargetView(device, resource, &rtv_desc, rtv_handle);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, rtv_handle, &array_colors[i].x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, rtv_handle, array_colors[i], 0, NULL); }
transition_resource_state(command_list, resource, @@ -5703,7 +5703,7 @@ static void test_unknown_rtv_format(void) create_render_target(&context, &desc, &render_targets[1], &rtvs[2]);
for (i = 0; i < ARRAY_SIZE(rtvs); ++i) - ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, rtvs[i], &white.x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, rtvs[i], (const float *)&white, 0, NULL);
/* NULL RTV */ memset(&rtv_desc, 0, sizeof(rtv_desc)); @@ -14086,7 +14086,7 @@ static void test_gather(void) {0.3f, 1.3f, 1.2f, 0.2f}, {1.3f, 2.3f, 2.2f, 1.2f}, {2.3f, 3.3f, 3.2f, 2.2f}, {3.3f, 3.3f, 3.2f, 3.2f}, {0.3f, 1.3f, 1.3f, 0.3f}, {1.3f, 2.3f, 2.3f, 1.3f}, {2.3f, 3.3f, 3.3f, 2.3f}, {3.3f, 3.3f, 3.3f, 3.3f}, }; - static const struct vec4 white = {1.0f, 1.0f, 1.0f, 1.0f}; + static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f}; static const D3D12_SUBRESOURCE_DATA resource_data = {&texture_data, sizeof(texture_data) / 4};
memset(&desc, 0, sizeof(desc)); @@ -14123,7 +14123,7 @@ static void test_gather(void) context.pipeline_state = create_pipeline_state(context.device, context.root_signature, desc.rt_format, NULL, &ps_gather4, NULL);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, &white.x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, false, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); @@ -14161,7 +14161,7 @@ static void test_gather(void) context.pipeline_state = create_pipeline_state(context.device, context.root_signature, desc.rt_format, NULL, &ps_gather4_offset, NULL);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, &white.x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, false, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); @@ -14199,7 +14199,7 @@ static void test_gather(void) context.pipeline_state = create_pipeline_state(context.device, context.root_signature, desc.rt_format, NULL, &ps_gather4_green, NULL);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, &white.x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, false, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); @@ -14237,7 +14237,7 @@ static void test_gather(void) context.pipeline_state = create_pipeline_state(context.device, context.root_signature, desc.rt_format, NULL, &ps_gather4_po, NULL);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, &white.x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, false, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); @@ -14273,7 +14273,7 @@ static void test_gather(void) constants.offset_x = 0; constants.offset_y = 0;
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, &white.x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, false, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); @@ -14407,7 +14407,7 @@ static void test_gather_c(void) {0.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 1.0f, 0.0f}, {1.0f, 1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 1.0f, 1.0f}, {0.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 1.0f, 0.0f}, {1.0f, 1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 1.0f, 1.0f}, }; - static const struct vec4 white = {1.0f, 1.0f, 1.0f, 1.0f}; + static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f}; static const D3D12_SUBRESOURCE_DATA resource_data = {&texture_data, sizeof(texture_data) / 4}; static const D3D12_STATIC_SAMPLER_DESC sampler_desc = { @@ -14463,7 +14463,7 @@ static void test_gather_c(void) context.pipeline_state = create_pipeline_state(context.device, context.root_signature, desc.rt_format, NULL, &ps_gather4_c, NULL);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, &white.x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, false, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); @@ -14501,7 +14501,7 @@ static void test_gather_c(void) context.pipeline_state = create_pipeline_state(context.device, context.root_signature, desc.rt_format, NULL, &ps_gather4_po_c, NULL);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, &white.x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, false, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); @@ -14537,7 +14537,7 @@ static void test_gather_c(void) constants.offset_x = 0; constants.offset_y = 0;
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, &white.x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, false, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); @@ -15282,7 +15282,7 @@ static void test_multisample_array_texture(void) }; static const D3D12_SHADER_BYTECODE ps = {ps_code, sizeof(ps_code)}; static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f}; - static const struct vec4 colors[] = + static const float colors[][4] = { {1.0f, 0.0f, 0.0f, 1.0f}, {0.0f, 1.0f, 0.0f, 1.0f}, @@ -15388,7 +15388,7 @@ static void test_multisample_array_texture(void) rtv_desc.Texture2DMSArray.ArraySize = 1; ID3D12Device_CreateRenderTargetView(device, texture, &rtv_desc, cpu_handle);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, cpu_handle, &colors[i].x, 0, NULL); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, cpu_handle, colors[i], 0, NULL); }
transition_resource_state(command_list, texture,