Hello All
I was just wondering what the status was of D3D in a child window. Looking back at the release info it seems that the OpenGL in a child window has been sorted and that D3D has been converted to use WGL. Is this not enough to get D3D in a child window going?
I have tried the mfctex sample but it draws the D3D child window in slightly the wrong place and doesn't render anything at all. I have also tried a couple of other apps which also exhibit similar behaviour.
Just wondered what else needed fixing before this would work?
Thanks Mark