On 2/4/06, Joris Huizer jorishuizer@planet.nl wrote:
Hello,
I have this question: I have a game called "Knights and Merchants" which I sometimes play; I find it deadlocks each time after playing for an hour or so it seems it isn't a complete deadlock, sometimes some of sound comes through between intervals of minutes or so; harddisk activity seems extreme - the light is burning constantly. I then usually decide to kill the program; as it opens fullscreen I can't get to the xterm that launched it, so I try to get to a console; The system is so slow that it takes some time to get to a console <ctrl-alt-f1>, and login in may time out a few times before finaly getting in (the cure to that one is simple: login before starting the game...) - then it takes another minute or so to run ps and kill the wine process
is there a way to find what is causing the deadlock? I can log the output wine gives using `script`, but as deadlocks only occur after a lot of time running the game with lots of logging active would be a pain
will log the output at least next time I play; for now, has somebody ideas how to log without getting major slowdown (otherwise there's no playing in it)?
thanks,
Joris
If you could tell us your sound module name and which wine sound driver you use that could be helpful. There are a variety of sound problems out there.
Jesse