With the default timer resolution the tick count should get updated each Sleep(1) after the recent changes.
Signed-off-by: Arkadiusz Hiler ahiler@codeweavers.com --- dlls/ntdll/tests/time.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/ntdll/tests/time.c b/dlls/ntdll/tests/time.c index 0f4096f708..f0bd22abb8 100644 --- a/dlls/ntdll/tests/time.c +++ b/dlls/ntdll/tests/time.c @@ -271,7 +271,7 @@ static void test_user_shared_data_time(void) t2 = GetTickCount(); if (t1 != t2) changed++; } - todo_wine ok(changed >= 90, "tick count isn't updated after sleeping one millisecond (%d%% correct)\n", changed); + ok(changed >= 90, "tick count isn't updated after sleeping one millisecond (%d%% correct)\n", changed); }
BOOL spin_the_thread = TRUE;