În ziua de Vin 14 Noi 2014, la 19:26:01, Jonas Maebe a scris:
OpenGL extensions: GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
Before GL_EXT_gpu_shader4 was used to differentiate SM3 cards from SM4. I remember somebody said this is not enough to ensure the card is SM4 capable, then how about GL_EXT_geometry_shader4?