Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- dlls/d3dx9_36/tests/texture.c | 66 +++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+)
diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c index 5c641913ce5..68bbd37f8ac 100644 --- a/dlls/d3dx9_36/tests/texture.c +++ b/dlls/d3dx9_36/tests/texture.c @@ -101,6 +101,22 @@ static const BYTE dds_dxt5[] = 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, };
+static const BYTE dds_dxt5_8_8[] = +{ + 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x08,0x00,0x00,0x00, + 0x08,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, + 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x1f,0x00,0xe0,0x07,0x05,0x05,0x50,0x50, + 0x3f,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf8,0xff,0x07,0x05,0x05,0x50,0x50, + 0x7f,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x1f,0xf8,0xe0,0xff,0x05,0x05,0x50,0x50, + 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,0x05,0x05,0x50,0x50, +}; + static const unsigned char png_grayscale[] = { 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, @@ -1556,6 +1572,17 @@ static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9 *device) 0xff7b207b, 0xff7b207b, 0xff84df7b, 0xff84df7b, 0xff7b207b, 0xff7b207b, 0xff84df7b, 0xff84df7b, }; + static const DWORD dds_dxt5_8_8_expected[] = + { + 0x0000ff00, 0x0000ff00, 0x000000ff, 0x000000ff, 0x3f00ffff, 0x3f00ffff, 0x3fff0000, 0x3fff0000, + 0x0000ff00, 0x0000ff00, 0x000000ff, 0x000000ff, 0x3f00ffff, 0x3f00ffff, 0x3fff0000, 0x3fff0000, + 0x000000ff, 0x000000ff, 0x0000ff00, 0x0000ff00, 0x3fff0000, 0x3fff0000, 0x3f00ffff, 0x3f00ffff, + 0x000000ff, 0x000000ff, 0x0000ff00, 0x0000ff00, 0x3fff0000, 0x3fff0000, 0x3f00ffff, 0x3f00ffff, + 0x7fffff00, 0x7fffff00, 0x7fff00ff, 0x7fff00ff, 0xff000000, 0xff000000, 0xffffffff, 0xffffffff, + 0x7fffff00, 0x7fffff00, 0x7fff00ff, 0x7fff00ff, 0xff000000, 0xff000000, 0xffffffff, 0xffffffff, + 0x7fff00ff, 0x7fff00ff, 0x7fffff00, 0x7fffff00, 0xffffffff, 0xffffffff, 0xff000000, 0xff000000, + 0x7fff00ff, 0x7fff00ff, 0x7fffff00, 0x7fffff00, 0xffffffff, 0xffffffff, 0xff000000, 0xff000000, + }; IDirect3DSurface9 *surface, *uncompressed_surface; IDirect3DTexture9 *texture; D3DLOCKED_RECT lock_rect; @@ -1644,6 +1671,45 @@ static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9 *device) if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
+ /* Test with a larger DXT5 texture. */ + hr = D3DXCreateTextureFromFileInMemory(device, dds_dxt5_8_8, sizeof(dds_dxt5_8_8), &texture); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + type = IDirect3DTexture9_GetType(texture); + ok(type == D3DRTYPE_TEXTURE, "Got unexpected type %u.\n", type); + hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + ok(desc.Width == 8, "Got unexpected width %u.\n", desc.Width); + ok(desc.Height == 8, "Got unexpected height %u.\n", desc.Height); + IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface); + + hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 8, 8, D3DFMT_A8R8G8B8, + D3DPOOL_DEFAULT, &uncompressed_surface, NULL); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = D3DXLoadSurfaceFromSurface(uncompressed_surface, NULL, NULL, surface, NULL, NULL, D3DX_FILTER_NONE, 0); + todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + if (SUCCEEDED(hr)) + { + hr = IDirect3DSurface9_LockRect(uncompressed_surface, &lock_rect, NULL, D3DLOCK_READONLY); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + for (y = 0; y < 8; ++y) + { + for (x = 0; x < 8; ++x) + { + ok(compare_color(((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x], + dds_dxt5_8_8_expected[y * 8 + x], 0), + "Color at position %u, %u is 0x%08x, expected 0x%08x.\n", + x, y, ((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x], + dds_dxt5_8_8_expected[y * 8 + x]); + } + } + hr = IDirect3DSurface9_UnlockRect(uncompressed_surface); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + } + + IDirect3DSurface9_Release(uncompressed_surface); + IDirect3DSurface9_Release(surface); + IDirect3DTexture9_Release(texture); + /* Volume textures work too. */ hr = D3DXCreateTextureFromFileInMemory(device, dds_volume_map, sizeof(dds_volume_map), &texture); todo_wine_if (!has_2d_dxt3)