On Tue, 25 Feb 2020 at 22:46, Connor McAdams conmanx360@gmail.com wrote:
Also, when they're eventually sent to the pixel shader, would you like there to be separate paths for cubics and quadratics? Or can I promote a quadratic to a cubic in that case? It kind of gets a little messy supporting both, but if that's what's best, I can do that.
I think it shouldn't be too hard to handle them individually, but there's no fundamental reason you couldn't promote quadratics to cubics at that point, no.