Like we do for OpenGL.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/adapter_vk.c | 12 ++++++++++++ 1 file changed, 12 insertions(+)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 9a226edc65a0..d2ac652ab629 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -1853,6 +1853,12 @@ static BOOL enable_vulkan_instance_extensions(uint32_t *extension_count, goto done; }
+ TRACE("Vulkan instance extensions reported:\n"); + for (i = 0; i < count; ++i) + { + TRACE(" - %s.\n", debugstr_a(extensions[i].extensionName)); + } + for (i = 0; i < ARRAY_SIZE(vulkan_instance_extensions); ++i) { if (vulkan_instance_extensions[i].core_since_version <= vk_info->api_version) @@ -2207,6 +2213,12 @@ static bool wined3d_adapter_vk_init_device_extensions(struct wined3d_adapter_vk goto done; }
+ TRACE("Vulkan device extensions reported:\n"); + for (i = 0; i < count; ++i) + { + TRACE(" - %s.\n", debugstr_a(extensions[i].extensionName)); + } + for (i = 0, enable_count = 0; i < ARRAY_SIZE(info); ++i) { if (info[i].core_since_version <= vk_info->api_version)