On Fri, 9 Jul 2021 at 07:48, Conor McCarthy cmccarthy@codeweavers.com wrote:
@@ -5724,6 +5729,9 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp return; }
- binding = vkd3d_dxbc_compiler_get_descriptor_binding(compiler, reg, &resource->range,
resource_type, false, &binding_base_idx);
- if (compiler->ssbo_uavs && is_uav && resource_type == VKD3D_SHADER_RESOURCE_BUFFER) { uint32_t array_type_id, struct_id;
@@ -5744,16 +5752,22 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp { type_id = vkd3d_dxbc_compiler_get_image_type_id(compiler, reg, &resource->range, resource_type_info, sampled_type, structure_stride || raw, 0);
if (binding.count != 1 || resource->range.last == ~0u)
{
contained_type_id = type_id;
type_id = vkd3d_spirv_get_op_type_array(builder, type_id,
vkd3d_dxbc_compiler_get_constant_uint(compiler, binding.count));
}}
I think we would need this for the "compiler->ssbo_uavs" case as well.
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id);
var_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
ptr_type_id, storage_class, 0);
vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, var_id, reg,
&resource->range, resource_type, false);
vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg);
- array_data.contained_type_id = contained_type_id;
- array_data.binding_base_idx = binding_base_idx;
- array_data.storage_class = storage_class;
- var_id = vkd3d_dxbc_compiler_get_resource_variable(compiler, &array_data, ptr_type_id, reg, &binding,
&array_symbol);
...but if we used vkd3d_dxbc_compiler_build_resource_variable() here, it would simply handle it for us.
if (is_uav) {
@@ -5791,6 +5805,11 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp storage_class = SpvStorageClassUniform; ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, struct_id); }
else if (contained_type_id)
{
/* TODO: UAV counter arrays. */
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, contained_type_id);
}
...and this change would more or less go away.
@@ -7815,8 +7852,15 @@ static void vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compil
- image->image_id = load ? vkd3d_spirv_build_op_load(builder,
image->image_type_id, image->id, SpvMemoryAccessMaskNone) : 0;
- if (load)
- {
image->image_id = vkd3d_spirv_build_op_load(builder,
image->image_type_id, image->id, SpvMemoryAccessMaskNone);
- }
- else
- {
image->image_id = 0;
- }
This seems like an unrelated formatting change.