On 13.04.2013 01:55, Nozomi Kodama wrote:
Is there a problem with this patch? http://source.winehq.org/patches/data/95555
Nozomi
Looks pretty much ok, but isn't there a way to reduce the size a bit? Just see the dirty hack which is attached. D3DXSHMultiply6 will add a lot of lines too...
Also is there a reason why we use constants with different accuracy (e.g. 0.28209479f in D3DXSHMultiply4 and 0.2820948064f)?
Cheers Rico