Matteo Bruni (@Mystral) commented about dlls/d3dx10_43/texture.c:
- if (FAILED(D3DX10GetImageInfoFromMemory(data, size, NULL, &img_info, NULL))) return E_FAIL;
- } if (img_info.MiscFlags & D3D10_RESOURCE_MISC_TEXTURECUBE) { FIXME("Cube map is not supported.\n");
if (hresult)
} if (img_info.ArraySize != 1) {*hresult = E_FAIL; return E_FAIL;
FIXME("img_info.ArraySize = %d\n", img_info.ArraySize);
if (hresult)
*hresult = E_NOTIMPL;
FIXME("img_info.ArraySize = %d not supported.\n", img_info.ArraySize);
Nitpick, this changes the FIXME message introduced a couple of patches back.