Am Sonntag, 25. November 2007 00:07:15 schrieb Allan Tong:
Fixes failures in visual tests for ddraw and d3d8 when using FBO offscreen rendering mode.
- Allan
This doesn't look right to me. It will most likely break overall FBO support.
There is indeed a problem with the fbo and ActivateContext integration, but fixing this is more involved than just setting the framebuffer to 0.