On 03/08/07, Stefan Dösinger stefan@codeweavers.com wrote:
ok(SUCCEEDED(hr) || hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture: %s\n", DXGetErrorString9(hr));
Same comment as for yesterday's test (even though that one apparently made it in), I don't think that's a useful test. As the patch comment says, the point of the test isn't to test CreateTexture behaviour.