Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/ddraw/device.c | 8 ++++++++ 1 file changed, 8 insertions(+)
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index 51576c81e28..def3e7c2a43 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -3555,6 +3555,7 @@ static void setup_lighting(const struct d3d_device *device, DWORD fvf, DWORD fla if (!device->material || !(fvf & D3DFVF_NORMAL) || (flags & D3DDP_DONOTLIGHT)) enable = FALSE;
+ wined3d_stateblock_set_render_state(device->state, WINED3D_RS_LIGHTING, enable); wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_LIGHTING, enable); }
@@ -7033,11 +7034,18 @@ static HRESULT d3d_device_init(struct d3d_device *device, struct ddraw *ddraw, wined3d_device_set_render_state(ddraw->wined3d_device, WINED3D_RS_ZENABLE, d3d_device_update_depth_stencil(device)); if (version == 1) /* Color keying is initially enabled for version 1 devices. */ + { + wined3d_stateblock_set_render_state(ddraw->state, WINED3D_RS_COLORKEYENABLE, TRUE); wined3d_device_set_render_state(ddraw->wined3d_device, WINED3D_RS_COLORKEYENABLE, TRUE); + } else if (version == 2) + { + wined3d_stateblock_set_render_state(ddraw->state, WINED3D_RS_SPECULARENABLE, TRUE); wined3d_device_set_render_state(ddraw->wined3d_device, WINED3D_RS_SPECULARENABLE, TRUE); + } if (version < 7) { + wined3d_stateblock_set_render_state(ddraw->state, WINED3D_RS_NORMALIZENORMALS, TRUE); wined3d_device_set_render_state(ddraw->wined3d_device, WINED3D_RS_NORMALIZENORMALS, TRUE); IDirect3DDevice3_SetRenderState(&device->IDirect3DDevice3_iface, D3DRENDERSTATE_TEXTUREMAPBLEND, D3DTBLEND_MODULATE);