On Monday 25 July 2005 19:47, Robert Shearman wrote:
Oliver Stieber wrote:
Following this patch http://www.winehq.org/hypermail/wine-patches/2005/07/0575.html wined3d SegV's every time the dll is loaded.
One bug is that GetModuleFileName is called with a buffer size of MAX_PATH, yet buffer is only 64 chars big.
You are right i'm too stupid :( (taking my brown paper bag...)
But i'm interested to see how Oliver have the crash each times it use wined3d (for me it doesn't crash)
Regards, Raphael