Consistent with what we do in other places in wined3d, like e.g. struct wined3d_resource_desc.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- include/wine/wined3d.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 1fdbd105cc4..7fbff07a3ad 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -1774,7 +1774,7 @@ struct wined3d_swapchain_desc unsigned int backbuffer_count; unsigned int backbuffer_bind_flags; enum wined3d_multisample_type multisample_type; - DWORD multisample_quality; + unsigned int multisample_quality; enum wined3d_swap_effect swap_effect; HWND device_window; BOOL windowed;