-----Original Message----- From: Henri Verbeet [mailto:hverbeet@gmail.com] Sent: Wednesday, October 22, 2008 10:42 PM To: Stefan Dösinger Cc: wine-devel@winehq.org Subject: Re: [6/6] d3d10: d3d10 doesn't need wined3d.
2008/10/22 Stefan Dösinger stefan@codeweavers.com:
Do you have any long-time intentions with this? Or are you just
changing it
because we don't need wined3d right now because d3d10 is a stub?
Wined3d's main entrypoint is WineDirect3DCreate, everything else happens through COM objects. WineDirect3DCreate will be called by dxgi, not d3d10.
Fair enough