On 27 March 2018 at 06:44, Austin English austinenglish@gmail.com wrote:
While I was looking for inspiration I came across this project[1] and thought that it could be a good focus for a GSoC project. That is, specifically writing micro benchmarks to measure the improvements of components effected by changes in wine-pba. I'm very uncertain about this however because it isn't officially in the master branch or even submitted at all. As far as I can tell the developer isn't directly associated with Wine. On the other hand having conformance tests and benchmarks made would save the developer time and allow his patch to be moved through quicker. But really it just looks interesting so I thought I would bring it up.
[1] https://comminos.com/posts/2018-02-21-wined3d-profiling.html
I don't think making a project about a wine fork (that's not upstreaming it) is a useful use of GSOC resources.
I'm not a GSoC mentor, so my opinion here is of limited value, but I did occasionally touch some Wine Direct3D code over the years. As a general principle, I think there's value in understanding performance differences between Wine-proper and its various forks and/or competitors. Since Stefan would be the likely mentor for such a project, ultimately that's up to him, of course.