Hi,
Could you run your app this way: WINEDEBUG=+wgl,+opengl wine appname.exe and pipe the output to a log file. This way I can figure out what's going on. Further the output of glxinfo would be aswell.
Thanks, Roderick
Hi, i'm having lots of troubles running games with current git. First of all i get these messages running every application i try: "err:wgl:has_opengl glx_version as 1.3 and GLX_SGIX_fbconfig extension is unsupported. Expect problems."
Is it really that bad to not have glx_version 1.3? I have Ati radeon 9600 and i do not know if this is supported on my card anyway.
Further, games that used to work now crash, for example Serious Sam I. The problem seems to be:
000f:Call gdi32.ChoosePixelFormat(000004f0,0033fc38) ret=004c70b9 000f:Call winex11.drv.ChoosePixelFormat(001aab78,0033fc38) ret=605c1358 trace:seh:raise_exception code=c0000005 flags=0 addr=(nil) --> crash
Any hints on this?