On Thu, 9 Apr 2020 at 11:08, Chip Davis cdavis@codeweavers.com wrote:
Signed-off-by: Chip Davis cdavis@codeweavers.com
dlls/wined3d/adapter_gl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
Like some of the other patches in this series, why does this make a difference? Why would we care? NV_texgen_reflection is used for fixed-function texture coordinate generation, so shouldn't be used on core contexts, regardless of whether it's available or not.