Zebediah Figura z.figura12@gmail.com writes:
@@ -1500,11 +1500,6 @@ static void save_context( struct xcontext *xcontext, const ucontext_t *sigcontex context->SegFs = FS_sig(sigcontext); context->SegGs = GS_sig(sigcontext); context->EFlags = EFL_sig(sigcontext); -#ifdef DS_sig
- context->SegDs = DS_sig(sigcontext);
-#else
- __asm__("movw %%ds,%0" : "=m" (context->SegDs));
-#endif #ifdef ES_sig context->SegEs = ES_sig(sigcontext); #else @@ -1515,6 +1510,9 @@ static void save_context( struct xcontext *xcontext, const ucontext_t *sigcontex #else __asm__("movw %%ss,%0" : "=m" (context->SegSs)); #endif
- /* Legends of Runeterra depends on having SegDs == SegSs in an exception
- handler. */
- context->SegDs = context->SegSs;
Is there a reason you are not fixing %es too while you are at it?